游游的游戏大礼包
import java.util.*; public class Main {public static void main(String[] args) {Scanner in new Scanner(System.in);long n in.nextInt();long m in.nextInt();long a in.nextInt();long b in.nextInt();long ret 0;for(long x 0; x < Math.…
粗糙度0粗糙度1
灯光颜色材质颜色
import * as THREE from "three";
import { ThreeHelper } from "/src/ThreeHelper";
import { MethodBaseSceneSet, LoadGLTF } from "/src/ThreeHelper/decorators";
import { MainScreen } from "./C…
unity游戏开发之–人物打怪爆材料–拾进背包的实现思路
游戏实现:unity c#
1、敌人(怪物)的生命值和伤害系统
using UnityEngine;
using System.Collections.Generic;public class Enemy : MonoBehaviour
{[Header("基础属性")]…