在Unity中想要实现全屏截图或者截取某个对象区域的图片都是可以通过下面的函数进行截取
Texture2D/// <summary>/// <para>Reads the pixels from the current render target (the screen, or a RenderTexture), and writes them to the texture.</para>/…
6. POSToTokenCarrierInterface 应用层协议
6.1 APDU: ApplicationProtocolDataUnit 应用协议数据单元
6.1 .1 Data elements in the APDU
The APDU is the data interface between the POSApplicationProcess and the application layer protocol and comprises the data e…